![]() My biggest problem with Forspoken is that it doesn't utilize its fish out of water protagonist well enough to contrast against its generic fantasy setting. Isekai has also blown the fuck up as a genre, so there's a lot of great examples that you can point to of an isekai done right with stronger characters and worlds. So in that regard the shadow drop did the game a lot of favors, but again, if preview media worked against Forspoken in that manner then I believe that's an advertising problem (or, if it's truly representative of what it's like, then simply a problem with the game's writing/story/setting). On that note, you could make the argument that the Hi-Fi trailer wasn't great and if it was given a year or more to ferment in people's minds before the game released then the preconceptions/biases against Hi-Fi Rush would've been a lot worse. If that isn't representative of the game then it's a failure of marketing as far as I'm concerned. The marketing I've seen for Forspoken pitched the game to me as a serious story with a quippy/snarky protagonist. ![]() His personality plays off the contrast to his friends (all of whom have a wealth of dialogue during gameplay). He embodies the 'loser kid with his heart in the right place that gradually endears himself to you' stereotype. Hi-Fi Rush doesn't take itself seriously 99% of the time, and Chai is frequently the punchline of the game's many jokes. The latter is a game written and designed around it's comedic slapstack / 'comic book' elements and the cheesy dialogue tonally fits the setting and story. I can't really speak for Forspoken because I've only seen trailers / a demo video / a few short videos post launch and I have no intention of playing the game at its current price point, but to me the writing/tone doesn't seem similar or even reasonably comparable to Hi-Fi Rush at all.
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